Rosy Edge stats and upgrade materials
Stats
- Resonance
- Tank
- Element
- Frost
SSR Simulacrum
Meryl’s weapon is the Rosy Edge.
Data reflects unleveled weapons.
While on the ground, swing a greatsword to attack 4 times in a row.
Deal damage equal to 60.7% of ATK + 3 and knock the target back a short distance.
Deal damage equal to 50.1% of ATK + 3 and knock the target back a short distance.
Deal damage equal to 87.9% of ATK + 5 and knock the target back a short distance.
Deal damage equal to 130.3% of ATK + 7 and knock the target into the air, then launch them upon landing.
While airborne or after jumping once, tap normal attack to attack 4 times in a row.
Deal damage equal to 88.7% of ATK + 5.
Deal damage equal to 72.9% of ATK + 4.
Deal damage equal to 130% of ATK + 7.
Deal damage equal to 117.1% of ATK + 6 and deliver a knockdown, launch the target upon landing.
After the third normal attack, hold normal attack to trigger Rising Slash. Knock the target into the air and go airborne, dealing damage equal to 53.6% of ATK + 3.
Tap and hold normal attack while airborne (or tap when a target is selected), or tap normal attack while climbing, jumping backward, or using the Jetpack to trigger Moonset Slash. While falling, each hit deals damage equal to 12.5% of ATK + 1. Upon landing, deal damage equal to 117.1% of ATK + 6 and launch targets. Deal greater damage depending on the user’s altitude when Moonset Slash triggered, up to 600% of ATK.
Approach the enemy from behind while crouching, then tap normal attack to use Sneak Attack, dealing damage equal to 570% of ATK + 30.
While standing still or moving, tap and hold normal attack to trigger Whirlwind, dealing damage equal to 82% of ATK + 4 every 0.5 seconds to the target. Grant hitstun immunity while in use.
Dodge right before getting hit to activate a Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.
Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Devastate. Deal damage equal to 55% of ATK + 3 each hit and launch targets.
Tap normal attack during the short period after dodging to trigger Crescent Slash. Swing the blade to unleash sword auras forward, each dealing damage equal to 41.3% of ATK + 2.
Swing the blade to launch sword auras forward, each dealing damage equal to 90.8% of ATK + 5 and increasing damage dealt by 5% with each hit. While active, immune to control effects. 45-second cooldown.
When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder, and smash the ground to form a barrier upon switching to this weapon, dealing damage equal to 419.3% of ATK + 22 to nearby enemies, knocking enemies into the air. This reduces their speed by 50% and stops them from dodge or jump. The barrier lasts 5 seconds and blocks projectiles.
Points | Effect |
---|---|
1200 | Reduce frost damage received by Meryl by 20%, gain immunity to the frostbitten effect, and reduce duration of being frozen by 50%. |
4000 | Reduce frost damage received by Meryl by 25%, gain immunity to the frostbitten effect, and reduce duration of being frozen by 50%. CN(China Exclusive) Meryl takes 25% less frost damage, is immune to frostbite, and is frozen for 50% less time. Meryl’s surroundings will freeze. |