KING
SSR Matrix
2-Piece Set
When a target is shattered, grant 8% damage boost for 25 seconds. Only the highest level is applied when the effect is obtained repeatedly.
CN(China Exclusive) For every 10% of shield broken, gain a 4% damage buff, up to 3 stacks, lasting 25 seconds.
Advancement
Stars | 2-Piece Set Bonus |
---|---|
1 ★ stars | When a target is shattered, grant 10% damage boost for 25 seconds. Only the highest level is applied when the effect is obtained repeatedly. CN(China Exclusive) For every 10% of shield broken, gain a 5% damage buff, up to 3 stacks, lasting 25 seconds. |
2 ★ stars | When a target is shattered, grant 12% damage boost for 25 seconds. Only the highest level is applied when the effect is obtained repeatedly. CN(China Exclusive) For every 10% of shield broken, gain a 6% damage buff, up to 3 stacks, lasting 25 seconds. |
3 ★ stars | When a target is shattered, grant 14% damage boost for 25 seconds. Only the highest level is applied when the effect is obtained repeatedly. CN(China Exclusive) For every 10% of shield broken, gain a 7% damage buff, up to 3 stacks, lasting 25 seconds. |
4-Piece Set
When there are more than 2 enemies around, hits restore HP equal to 10% of damage dealt upon attacking. The maximum HP restored every 0.5 seconds must not exceed 30% of ATK.
CN(China Exclusive) When there are more than 2 enemies around, hits restore HP equal to 14% of damage dealt upon attacking. The maximum HP restored every 0.5 seconds must not exceed 36% of ATK.
Advancement
Stars | 4-Piece Set Bonus |
---|---|
1 ★ stars | When there are more than 2 enemies around, hits restore HP equal to 12% of damage dealt upon attacking. The maximum HP restored every 0.5 seconds must not exceed 33% of ATK. CN(China Exclusive) When there are more than 2 enemies around, hits restore HP equal to 18% of damage dealt upon attacking. The maximum HP restored every 0.5 seconds must not exceed 42% of ATK. |
2 ★ stars | When there are more than 2 enemies around, hits restore HP equal to 13% of damage dealt upon attacking. The maximum HP restored every 0.5 seconds must not exceed 34.5% of ATK. CN(China Exclusive) When there are more than 2 enemies around, hits restore HP equal to 22% of damage dealt upon attacking. The maximum HP restored every 0.5 seconds must not exceed 48% of ATK. |
3 ★ stars | When there are more than 2 enemies around, hits restore HP equal to 14% of damage dealt upon attacking. The maximum HP restored every 0.5 seconds must not exceed 36% of ATK. CN(China Exclusive) When there are more than 2 enemies around, hits restore HP equal to 26% of damage dealt upon attacking. The maximum HP restored every 0.5 seconds must not exceed 54% of ATK. |