Breaking Dawn stats and upgrade materials

Stats
- Resonance
- Tank
- Element
- Physical

SSR Simulacrum
Marc is exclusive to the Chinese version of Tower of Fantasy. All information on this page is subject to change when Marc is released in the Global version.
Marc’s weapon is the Breaking Dawn.




Fully charged weapons will inflict damage equal to 137.00% of ATK with the next attack, and make the target grievous for 7 seconds, taking 20% extra damage.
When using Re-entry, Form Switch, or Full Shot, inflict 40% damage to the lowest HP ally for 10 seconds, afterwards restoring 10% of lost HP, only triggered while using Perseverance Resonance, the effect will not be removed and cannot be triggered again until the end of time.
Mecha Form gains 50% physical damage reduction.
Mecha basic attack/Double Smash/Impact Slash will give 1 point of Mecha Energy. At 20 points, convert 20% of your current HP into a [Omni Shield] with 1.5× your max HP (cannot exceed 1.5× max HP and healing is reduced by 50% while active). The shield lasts for 15 seconds and cannot be gained if you are below 10% HP.
After the duration, 66.7% of the remaining shield value is converted to HP, and hitting a weak target nets 2 points of energy.
When triggering the effect, convert active HP shields into [Omni Shield]. Other HP shields cannot be obtained while active.
| Stars | Effect |
|---|---|
| 1 ★ star | Activating Re-entry, Form Switch, or Full Shot will instantly grant [Omni Shield]. |
| 2 ★ stars | Increase the current weapon’s base HP growth by 16%. |
| 3 ★ stars | When [Omni Shield] breaks or refreshes, increase final damage by 35% for 20 seconds, does not stack. |
| 4 ★ stars | Increase the current weapon’s base HP growth by 32%. |
| 5 ★ stars | When [Omni Shield] breaks or refreshes, inflict 160% of ATK + 5% of lost HP to nearby targets and gains 50 weapon charge points on hit. |
| 6 ★ stars | While [Omni Shield] is active, Physical Resistance is doubled and provides Dominance effect. [Omni Shield] can be obtained when another Weapon Skill or Discharge Skill hits the target while the shield is active. |





| Points | Effect |
|---|---|
| 1200 | When Marc takes lethal damage from an enemy, he does not die and obtains a buff: “Revived” and taunts the surrounding enemies for 5 seconds. While “Revived”, you do not take damage, but you cannot perform actions, while recovering 1% of his maximum life every second and healing received is increased by 20%. This effect has a cooldown of 10 minutes. Damage from Stinging Eel and Ground Roar is reduced by 50%. |
| 4000 | When Marc takes lethal damage from an enemy, he does not die and obtains a buff: “Nirvana” and taunts the surrounding enemies for 5 seconds. While in “Nirvana”, you do not take damage, but you cannot perform actions, while recovering 2% of his maximum life every second and healing received is increased by 50%. This effect has a cooldown of 5 minutes. Damage from Stinging Eel and Ground Roar is reduced by 50%. |







