Scythe of the Crow stats and upgrade materials
Stats
- Resonance
- Damage
- Element
- Flame
SSR Simulacrum
KING’s weapon is the Scythe of the Crow.
Data reflects unleveled weapons.
While on the ground, swing the scythe to launch 5 consecutive attacks.
Deal damage equal to 51.9% of ATK + 3 and knock the target back a short distance.
Deal damage equal to 44.7% of ATK + 2 and knock the target back a short distance.
Deal damage equal to 97.2% of ATK + 5 and knock the target back a short distance.
Deal damage equal to 99.6% of ATK + 5 and knock the target back a short distance.
Deal damage equal to 94.7% of ATK + 5, knock the target into the air, and cause the Wanderer to go airborne.
While airborne or after jumping once, attack 5 times in a row.
Deal damage equal to 57.6% of ATK + 3.
Deal damage equal to 62.6% of ATK + 3.
Deal damage equal to 173% of ATK + 9.
Deal damage equal to 194.4% of ATK + 10.
Deal damage equal to 158.1% of ATK + 8 and knock the target down. The higher the target is from the ground, the more damage is dealt, up to 600% of ATK.
Tap and hold normal attack while airborne (or tap when a target is selected), or tap normal attack while climbing, jumping backward, or using the Jetpack to trigger Asunder. While falling, deal damage equal to 12.5% of ATK + 1 each hit. Upon landing, deal damage equal to 65.4% of ATK + 3 and deliver a knockdown. The higher the location is when triggered, the higher the damage dealt, up to 600% of ATK.
After the fourth normal attack, hold the normal attack button to trigger Returning Chainblade. Transform into a chainblade, dealing damage equal to 124.9% of ATK + 7 to nearby targets and pulling them in.
Approach the enemy from behind while crouching, then tap normal attack to use Sneak Attack, dealing damage equal to 570% of ATK + 30.
Dodge right before getting hit to activate a Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.
Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Rapid Lunge. Deal up to 115.5% of ATK + 6 damage and pull in nearby enemies.
When dodging, summon a group of bats that pulls the target into the center. Tap normal attack during the short period after dodging to swing the scythe, dealing up to 103.8% of ATK + 5 damage to the target.
Swing the scythe, dealing damage equal to 284% of ATK + 15. 45 second cooldown.
When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder and create a Flaming Scythe upon switching to this weapon, dealing damage equal to 277% of ATK + 15 and lasts for 10 seconds. Additionally, spawn Flaming Scythes every 2 seconds. The scythes summon volcanic eruptions from the ground, which deal damage equal to 60% of ATK + 3 to targets and knock them into the air.
Points | Effect |
---|---|
1200 | Every 7 enemies killed by KING restores HP equal to 8% of Max HP. |
4000 | Every 5 enemies killed by KING restores HP equal to 10% of Max HP. |