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Zero

SSR Simulacrum

  • Weapon
  • Skills
  • Awakening
  • Character Info

Weapon

Zero’s weapon is the Negating Cube.

Negating Cube stats and upgrade materials

Stats

Resonance
Support
Element
Flame
Shatter
5.00
Charge
13.00

Upgrade Materials

  • Flame upgrade material
  • Green upgrade material
  • Blue upgrade material

Weapon Effect

Flame

Fully charged weapons will set the target on fire for 8 seconds with the next attack, causing ongoing damage of 58.00% of ATK every second. Ignited targets receive 50% efficacy from healing.

Advancement

StarsEffect
1 ★ star

Deal damage and produce a healing orb, which lasts for 20 seconds and restore HP of any teammate who picks it up equal to 60% of ATK. 2-second cooldown.

2 ★ stars

Increase the current weapon’s base ATK growth by 16%.

3 ★ stars

Reduce skill cooldown from 60 seconds to 30 seconds. Restore HP equal to 30% of ATK every second while the shield is active.

4 ★ stars

Increase the current weapon’s base HP growth by 32%.

5 ★ stars

Deal damage and produce a damage orb, which lasts for 20 seconds and increases ATK of any teammate who picks it up by 1.5%. Stacks up to 10 times and lasts for 45 seconds. 2.5-second cooldown.

CN(China Exclusive) Deal damage and produce a damage orb, which lasts for 20 seconds and increases ATK of any teammate who picks it up by 2%. Stacks up to 10 times and lasts for 45 seconds. 2.5-second cooldown.

6 ★ stars

Using an ability grants allies healing orbs and damage orbs equal to the number of Omnium Cubes.

Recommended Matrices

  • ×4
    Samir  matrix 4-set
  • ×2, ×4
    Coco Ritter  matrix 2 and 4-set
  • ×3
    Pepper  matrix 3-set
  • ×3
    Explosive Core  matrix 3-set
Scroll for more

Weapon Skills

Data reflects unleveled weapons.

Normal

Normal Attack
Attack ×5
Input
Attack ×5
Description

While on the ground, manipulate the cube to attack 5 times in a row.

If normal attacks hit targets 6 times, gain 1 cube. Up to 5 cubes can be stored.

  1. Deal damage equal to 35.9% of ATK + 2.

  2. Deal damage equal to 29.4% of ATK + 2.

  3. Deal damage equal to 91.5% of ATK + 5.

  4. Deal damage equal to 61.2% of ATK + 3.

  5. Deal damage equal to 62.3% of ATK + 3 up to 3 times and launch the target.

Energy Overflow
Jump + Attack
Input
Jump + Attack
Description

While airborne or after jumping once, tap normal attack to trigger Energy Overflow. Upon landing, fire a shockwave that travels forward, dealing up to 18% of ATK + 1 damage to targets in its path.

Omnium Missile
Jump + Hold Attack
Input
Jump + Hold Attack
Description

While airborne, hold normal attack to activate the energy within the cube, firing up to 5 missiles and dealing total damage equal to 45.6% of ATK + 2. Consume up to 250 endurance.

If the Wanderer has any stored cubes, consume all cubes to fire Omnium Missiles at targets to deal damage.

Omnium Shock
Attack ×3 + Hold Attack
Input
Attack ×3 + Hold Attack
Description

On the third normal attack, hold the normal attack button to trigger Omnium Shock. A pillar of energy launches nearby targets into the air, dealing damage equal to 52.8% of ATK + 3. The pillar lasts 5 seconds and deals damage equal to 22% of ATK + 1 to nearby targets every second.

Energy Sentinel
Description

Cubes orbiting the Wanderer deal damage equal to 7.5% of ATK + 1 to enemies.

Energy Missile
Description

When the Wanderer casts Omnium Missiles and Energy Overflow, their orbiting cubes are fired as well, dealing damage equal to 37.3% of ATK + 2 to the target.

Dodge

Soul Surge
Description

Dodge right before getting hit to trigger a Phantasia, which reduces speed of enemies within range and grants hitstun immunity for 0.5 seconds. If the Wanderer has less than 5 cubes, each successful dodge has a 40% chance to restore 1 dodge attempt. Successful dodges do not interrupt normal attack combos.

Gain a cube for every successful aerial dodge.

Skill

Omnium Shield
Description

Create shielding for self and nearby allies to block up to 800% × ATK in damage for 10 seconds, and deal 109.9% × ATK + 6 damage to nearby targets and launch them. Each cube in possession when this skill is used adds 160% of ATK to max shielding and exhaust the cube. Cooldown: 60 seconds.

Discharge

Omnium Wave
Description

When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder and gain 5 cubes upon switching to this weapon, then unleash the 5 cubes along with a Shockwave. This Shockwave deals damage equal to 131.5% of ATK + 7 to nearby targets, and launches them into the air. Each cube also deals damage equal to 37.3% of ATK + 2. If allies are in the vicinity, they gain damage immunity for 3 seconds.

Awakening

Simulacrum Traits

PointsEffect
1200

When Zero uses a weapon skill, reduce cooldown time for Relics in cooldown by 1.5 seconds. Can only activate for the same weapon 1 time every 5 seconds.

4000

When Zero uses a weapon skill, reduce cooldown time for Relics in cooldown by 3 seconds. Can only activate for the same weapon 1 time every 5 seconds.

Preferred Gifts

  • Limited Edition
  • Games
  • PSP+80
  • Cat Figure+60
  • Gold Coin+60
  • Pearl+60
  • Tata Cards+60
  • Tata Figure+60
  • UFO+60
  • Chess Set+30
  • Diary+30
  • Snack Box+15
  • Trading Card+15

Character Info

Radar chart of Zero’s personality traits
Gender
Male
Height
155 cm
Birthplace
Banges
Horoscope
Gemini
Birthday
Jun 6

Other Simulacra

SSR Simulacra

  • CN(China Exclusive)  Saki Fuwa
  • CN(China Exclusive)  Baiyuekui
  • CN(China Exclusive)  Cobalt-B
  • CN(China Exclusive)  Frigg
  • CN(China Exclusive)  Marc
  • CN(China Exclusive)  Nemesis
  • CN(China Exclusive)  Ruby
  • Claudia
  • Coco Ritter
  • Crow
  • Huma
  • KING
  • Meryl
  • Samir
  • Shiro
  • Tsubasa
  • Zero

SR Simulacra

  • Bai Ling
  • Echo
  • Ene
  • Hilda
  • Pepper

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