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Pepper

SR Simulacrum

  • Weapon
  • Skills
  • Awakening
  • Character Info

Weapon

Pepper’s weapon is the Staff of Scars.

Staff of Scars stats and upgrade materials

Stats

Resonance
Support
Element
Volt
Shatter
4.00
Charge
10.00

Upgrade Materials

  • Volt upgrade material
  • Green upgrade material
  • Blue upgrade material

Weapon Effect

Volt

When the weapon is fully charged, the next attack will paralyze targets for 1 second and electrify them for 6 seconds, negating all buffs and dealing damage equal to 106.00% of ATK. Targets can’t receive any buffs for the next 6 seconds.

Advancement

StarsEffect
1 ★ star

Heal all teammates within 10 meters for 100% of ATK after using a Dodge skill.

2 ★ stars

Increase the current weapon’s base HP growth by 10%.

3 ★ stars

Normal attacks also fire two missiles, each dealing damage equal to 5% of ATK to the target and restoring 5 weapon charge points.

4 ★ stars

Increase the current weapon’s base HP growth by 20%.

5 ★ stars

Increase speed of obtaining weapon charge by 20% (not applicable to missile attacks).

6 ★ stars

Grant all teammates within range of the skill 60% damage reduction and immunity to crowd control effects.

Recommended Matrices

  • ×2, ×4
    Coco Ritter  matrix 2 and 4-set
  • ×4
    Pepper  matrix 4-set
  • ×3
    Tenet Guard  matrix 3-set
  • ×3
    Cleanup Agreement  matrix 3-set
Scroll for more

Weapon Skills

Data reflects unleveled weapons.

Normal

Normal Attack
Attack ×5
Input
Attack ×5
Description

While on the ground, swing the staff to attack 5 times in a row.

  1. Deal damage equal to 25.1% of ATK + 1.

  2. Deal damage equal to 18.8% of ATK + 1.

  3. Deal damage equal to 30.4% of ATK + 2.

  4. Deal damage equal to 41.4% of ATK + 2.

  5. Deal damage equal to 73.2% of ATK + 4.

Soaring Barrage
Jump + Attack ×5
Input
Jump + Attack ×5
Description

While airborne or after jumping once, tap normal attack to attack 5 times in a row.

  1. Deal damage equal to 32.5% of ATK + 2.

  2. Deal damage equal to 23.5% of ATK + 1.

  3. Deal damage equal to 25.5% of ATK + 1.

  4. Deal damage equal to 45.6% of ATK + 2

  5. Deal damage equal to 47.7% of ATK + 3.

Moonfall
Jump + Hold Attack
Input
Jump + Hold Attack
Description

Tap and hold normal attack while airborne to trigger Moonfall. Upon landing, deal damage once every 0.2 seconds, for a total of 57.2% of ATK + 3 damage.

Focused Assault
Attack ×3 + Hold Attack
Input
Attack ×3 + Hold Attack
Description

After the third normal attack, hold the normal attack button to trigger branch attacks, consuming 300 points of endurance.

  1. Pull in enemies in front of the user, knocking them into the air and dealing damage equal to 16.1% of ATK + 1 every 0.3 seconds (up to 4 times).

  2. Deal damage equal to 18.6% of ATK + 1 at the target location and to nearby enemies every 0.3 seconds.

Dodge

Dodge
Description

Dodge right before getting hit to activate a Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.

Surge
+ Dodge + Attack
Input
+ Dodge + Attack
Description

Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Surge. Each wave of energy deals damage equal to 22.6% of ATK + 1 to targets. Grant 75 weapon charge points upon use.

Tesseract
Dodge + Attack
Input
Dodge + Attack
Description

Tap normal attack during the short period after dodging to trigger Evasive Blast. Fire an energy orb forward, dealing damage equal to 32.1% of ATK + 2 to targets in its path every 0.3 seconds (up to 5 times). Grant 75 weapon charge points upon use.

Skill

Sanctuary
Description

Create an energy shield at the Wanderer’s location. Heal allies within the shield for 81.7% of ATK + 4 every second and reduce their damage taken by 3% for 10 seconds. 60-second cooldown.

Discharge

Swift Deliverance
Description

When a weapon is fully charged or triggers Phantasia, switching to this weapon from another weapon removes all debuffs from the wielder, and the staff continues to remove debuffs from the Wanderer and allies, plus healing nearby Wanderers and allies for 79% × ATK + 4 HP for 7 seconds.

Awakening

Simulacrum Traits

PointsEffect
1200

When Pepper spends satiety to restore HP, increase restoration effect by 100%.

4000

When Pepper spends satiety to restore HP, increase restoration effect by 200%.

Preferred Gifts

  • Everyday Items
  • Decorations
  • Collectibles
  • Pepper Figure+80
  • Cat Figure+60
  • Gold Coin+60
  • Kitchenware+60
  • Linye Figure+60
  • Pink Fox Figure+60
  • Prince Tata Figure+60
  • Seal+60
  • Snowglobe+60
  • Tata Cards+60
  • Elf Figure+30
  • Juice Pouch+30
  • Necklace+30
  • Perfume+30
  • Spider Figure+30
  • Suit+30
  • Flowers+15
  • Photo Album+15
  • Plant+15
  • Scarf+15
  • Strange Plant+15

Character Info

Radar chart of Pepper’s personality traits
Gender
Female
Height
160 cm
Birthplace
Banges
Horoscope
Cancer
Birthday
Jul 9

Other Simulacra

SSR Simulacra

  • CN(China Exclusive)  Saki Fuwa
  • CN(China Exclusive)  Baiyuekui
  • CN(China Exclusive)  Cobalt-B
  • CN(China Exclusive)  Frigg
  • CN(China Exclusive)  Marc
  • CN(China Exclusive)  Nemesis
  • CN(China Exclusive)  Ruby
  • Claudia
  • Coco Ritter
  • Crow
  • Huma
  • KING
  • Meryl
  • Samir
  • Shiro
  • Tsubasa
  • Zero

SR Simulacra

  • Bai Ling
  • Echo
  • Ene
  • Hilda
  • Pepper

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