Thunderblades stats and upgrade materials
Stats
- Resonance
- Damage
- Element
- Volt
SSR Simulacrum
Crow’s weapon is the Thunderblades.
Data reflects unleveled weapons.
While on the ground, swing the blades to attack 5 times in a row.
Deal damage equal to 42.9% of ATK + 2 and knock the target back a short distance.
Deal damage equal to 52.2% of ATK + 3 and knock the target back a short distance.
Deal damage equal to 64.8% of ATK + 3 and knock the target back a short distance.
Deal damage equal to 69.2% of ATK + 4 and knock the target back a short distance.
Deal damage equal to 144.3% of ATK + 8 and knock the target back a short distance.
While airborne or after jumping once, tap normal attack to attack 4 times in a row.
Deal damage equal to 46.8% of ATK + 2.
Deal damage equal to 27.5% of ATK + 1.
Deal damage equal to 65.8% of ATK + 3.
Deal damage equal to 98.5% of ATK + 5.
After the third normal attack, hold the normal attack button to trigger Rapid Lunge. Strike the target and knock them into the air, dealing total damage equal to 83.4% of ATK + 4.
Tap and hold normal attack while airborne (or tap when a target is selected), or tap normal attack while climbing, jumping backward, or using the Jetpack to trigger Spiral Drive. While falling, deal damage equal to 42% of ATK + 2 each hit.
Approach the enemy from behind while crouching, then tap normal attack to use Sneak Attack, dealing damage equal to 570% of ATK + 30.
Dodge right before getting hit to activate a Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.
Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Flying Blades. Slash a target 5 times, each dealing damage equal to 18.8% of ATK + 1. Grant immunity to control effects while phasing.
Fires 6 returning blades, each dealing damage equal to 20.7% of ATK + 1. Gains hyperbody for up to 8 seconds, and the effect is removed when the blades return. 45-second cooldown.
When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder and blink to the target location upon switching to this weapon and attack, dealing damage equal to 62.1% of ATK + 3 and electrocuting the target (after 5 seconds, deals volt damage equal to 15% of damage dealt, up to 350% of the Wanderer’s ATK. This is an abnormal status that can be dispelled). Also spawn 3 blades that orbit around the Wanderer, dealing damage equal to 46.5% of ATK + 2 to those that touch them.
Points | Effect |
---|---|
1200 | When Crow is not in team play, increase damage dealt by 6% and reduce damage received by 4%. |
4000 | When Crow is not in team play, increase damage dealt by 10% and reduce damage received by 6% When Crow enters combat, increase damage dealt by 12% for 12 seconds. |